There’s also the issue of syncing the frame rate of the monitor with that of the graphics hardware on your PC or consoles. Games also need to do this on their own, but if the monitor has trouble maintaining frame rate consistency, then games won’t feel as responsive and may suffer from stutter. The monitor should also have excellent frame pacing or timing to evenly spread out the refresh over each given second. A simple 60Hz monitor would prove too much of a bottleneck and would deny you the joy of smooth, responsive high refresh rate gaming.īut having high refresh isn’t enough on its own. Monitors like the BenQ EX2710U and EX3210U combine crisp 4K with 144Hz panels so they have your PS5, Xbox Series X, and PC covered. If you’re getting a monitor for gaming, you need something with at least 120Hz and ideally 144Hz or more. It was fine ten years ago, but with current consoles aiming for 120 frames per second (or 120Hz) and PCs easily going up to 144Hz and higher, 60Hz is too obsolete. The problem with general use monitors is that most of them are 60Hz, which is not enough these days. The concept is similar to movies, where slow is like a slideshow, and faster looks realistic. Essentially, it’s how many times per second the monitor fully refreshes the screen, measured in frames. ![]() Refresh rate means the number of frames per second, also measured in Hertz (Hz). Thanks to advancements in hardware, high refresh rates are now more possible than ever before. ![]() If you want additional info about input lag as compared to response time, take a look here. That’s much faster than a regular monitor, and not noticeable to gamers. In any case, with a good gaming monitor you’ll be below 10ms total input lag in 4K 144Hz, for example. Even with processes like smart HDR and dynamic brightness and contrast, good gaming monitors have enough processing power to make sure these add almost no input lag. ![]() Gaming monitors operate in something that’s very similar to Game Mode on TVs, only faster. That’s because they’re aimed at productivity or perhaps entertainment, like video content. Non-gaming displays have lots of image processing to supposedly enhance picture quality. Every processing layer requires time and leads to more lag. Likewise, extensive image processing done on the display adds latency. Total lag in the hundreds of milliseconds makes games unplayable and is a problem for streaming services. The more input lag there is, the less responsive games feel. So if you hit the right trigger to shoot, total input lag is the time in milliseconds it will take your on-screen character to begin firing their weapon. Total input lag means the time it takes the screen to show an action after you pressed a button on your controller or other input device. ![]() The concept of input lag is different from response time, but the two are related. You can find out how to avoid them below. These cookies and other technologies capture data like your IP address, when you viewed the page or email, what device you were using and where you were. We use various advertising partners, including Amazon, Facebook, and Google. These cookies are used to track your activity on the BenQ website and other websites across the Internet, help measure the effectiveness of our advertising campaign and deliver advertisements that are more relevant to you and your interests. See list of performance and advertising cookies To opt-out of Hotjar collecting data, you can disable tracking completely by following link:. To opt-out of SessionCam collecting data, you can disable tracking completely by following link:. To opt out of certain ads provided by Google you can use any of the methods set forth here or using the Google Analytics opt out browser add-on here. You can control the information provided to Google, SessionCam and Hotjar. If you want to opt-out of advertising cookies, you have to turn-off performance cookies. We also use Google Analytics, SessionCam and Hotjar to track activity and performance on the BenQ website. These cookies help to improve the performance of BenQ. Performance cookies and advertising cookies
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